Early Stage 1
- Plus Plan
A House for Hermit Crab - Worksheet
A fun activity for students to explore why living things need shelter.
- Free Plan
Technology Workstation Worksheet - Tablet
A worksheet for students to label the key components of a tablet workstation.
- Plus Plan
The Energy Cycle - Worksheet
A worksheet for students to sequence the steps of the energy cycle.
- Plus Plan
Group Activities Checklist
A checklist to assist in planning group work and ensuring that all groups rotate through each activity.
- Plus Plan
Group Activities Poster
Keeping track of group work and all of the different activities can be difficult.
- Plus Plan
Grouping Posters - Colours
Group your students according to colours using these Grouping Posters.
- Plus Plan
Groups Organiser Chart - BW
Use this groups organiser to split up your class into groups for rotational activities.
- Plus Plan
Groups Organiser Chart - Watercolour
Use this groups organiser to split up your class into groups for rotational activities.
- Plus Plan
Groups Organiser Chart - Orange Starburst
Use this groups organiser to split up your class into groups for rotational activities.
- Plus Plan
Introducing Digital Technologies Through Algorithms Unit Plan
This Technology unit has been designed to introduce digital technologies to younger students; specifically, the purpose, structure and features of algorithms.
- Plus Plan
Creating Basic Algorithms
A 60 minute lesson in which students will consolidate understanding of algorithms by creating a set of instructions.
- Plus Plan
Introduction to Algorithms
A 60 minute lesson in which students will understand the concept of an algorithm by listing steps to move an object around a map.
- Plus Plan
Living or Non-Living?
A 60 minute lesson in which students will identify the features of living and non-living things.
- Plus Plan
What Do Living Things Need?
A 60 minute lesson in which students will identify the four basic needs of living things.
- Plus Plan
Applying Basic Algorithms
A 60 minute lesson in which students will follow a sequence of steps and identify these as an algorithm.
- Plus Plan
Diving Into Description
A 60 minute lesson in which students explore the properties of materials and develop vocabulary to describe them.
- Plus Plan
Give Me Some Shade
A 60 minute lesson in which students investigate materials to determine how much shade they provide.
- Plus Plan
Habitat Diorama - Assessment Task
An inquiry-based assessment task in which students will demonstrate an understanding of the four basic needs for living things.
- Plus Plan
Living Things Need Water
A 60 minute lesson in which students will investigate why living things need water.
- Plus Plan
Balloon Rocket Experiment
A 60 minute lesson in which students will investigate how energy makes things move.
- Plus Plan
Living Things Need Oxygen
A 60 minute lesson in which students will identify why living things need oxygen.
- Plus Plan
Making Monsters
A 60 minute lesson in which students design and create a 3D monster using objects made from materials with different properties.
- Plus Plan
Keep Me Dry
A 60 minute lesson in which students investigate materials to determine how water resistant they are.
- Plus Plan
What Works Best?
A 60 minute lesson in which students develop an understanding of the suitability of certain materials for different purposes.
- Plus Plan
Let's Sort!
A 60 minute lesson in which students identify the material objects are made of and sort them in various ways.